-Storyline 1-
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Statistics
| Players |
6 |
| Friendly NPCs |
1 |
| TOTAL |
7 |
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Appearing Characters
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
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Arenadill Timestamp 9:00 (24/BW/2130) |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 3 |
After days beneath the earth, you conquered the beholder's tunnel and survived the deadly clockwork gauntlet hidden beneath the corrupted keep. Through magic, engineering, and more than a little luck, the traps were finally silenced, allowing the party to reach the fortress beyond. While most of you gathered before a massive metal door, Royce, Chronaur, and Raja uncovered another path below—one leading to a hidden workshop where iron golems tirelessly labored among mountains of parts and machinery.
The trio attempted to investigate unnoticed, but a single misplaced piece of metal betrayed their presence. The workshop fell silent. Several golems turned. Red light ignited behind lifeless eyes as weapons came to bear. Raja's warning flashed across his bond with Morpho: "Now!" |
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Encounter

[Back To Storyline 1]
Storyline: 1
Event Order: 5 |
Alcesyl the Swift Trevyn
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Blindrooster Jose
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Chronaur Jay
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Morpho Triet
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Raha Ratia Triet
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Royce Kelly
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Hilda Ironheart NPC-Friendly
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Clockwork Solider Hostile-Group
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Clockwork Solider Hostile-Group
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Clockwork Solider Hostile-Group
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Clockwork Solider Hostile-Group
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Character Card Markings
| Dead Character |
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Encounter Statistics
| Players |
6 |
| Friendly-NPCs |
1 |
| Hostile-NPC-Groups |
4 |
| TOTAL CHARACTERS |
11 |
Key Events Battle Log
1 - Alcesyl the Swift led the charge, planting his inspiring banner to bolster his allies before unleashing his lightning javelins into the mechanical ranks. The strikes hit hard, though several javelins were lost in the fighting. 2 - Blindrooster, after contributing little to the battle, finally landed a Magic Missile that finished off one of the remaining constructs. "Why was that so hard? Do I really have to carry this team?" |
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Reward-Drop

[Back To Storyline 1]
Storyline: 1
Event Order: 6 |
Alcesyl the Swift Trevyn
| EXP Gained |
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1600 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Blindrooster Jose
| EXP Gained |
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1600 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Chronaur Jay
| EXP Gained |
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1600 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Raha Ratia Triet
| EXP Gained |
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1600 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Royce Kelly
| EXP Gained |
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1600 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Hilda Ironheart NPC-Friendly
| EXP Gained |
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1600 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 7 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | |
Action:
With the last clockwork soldier destroyed, the party investigated the workshop. They soon discovered this was no factory for building golems, but one for dismantling them, extracting their fire quintessence for some unknown purpose. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 9 |
Acting Character(s)
Blindrooster Jose
 | Chronaur Jay
 | Raha Ratia Triet
 | Royce Kelly
 | |
Action:
Raha, and Blindrooster gathered as much of the precious substance as they could carry, while Royce and Chronaur set fire to the machinery, ensuring the factory would serve its purpose no longer. |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 10 |
The party continued onward, climbing a ladder that led back to the prison cells they knew so well. |
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Arenadill Timestamp 10:30 (24/BW/2130) |
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-Storyline 2-
[Back To Page Top]
Statistics
| Players |
6 |
| Friendly NPCs |
1 |
| TOTAL |
7 |
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Appearing Characters
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
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Arenadill Timestamp 10:30 (24/BW/2130) |
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GM Narration

[Back To Storyline 2]
Storyline: 2
Event Order: 3 |
The keep looms on the cliff’s edge, its once-proud walls split and blackened, now crowned with hellfire as demonic growths claw through stone and iron; rivers of ember-light pulse where halls once stood, and the wind carries the stink of ash and sulfur as the fortress burns—not ruined, but claimed. |
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GM Narration

[Back To Storyline 2]
Storyline: 2
Event Order: 6 |
The party seems to be somewhere under the keep, but the walls and floors seem ... changed, corrupted even. There is an unsettling feeling that swells the air. |
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Character Action

[Back To Storyline 2]
Storyline: 2
Event Order: 8 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | |
Action:
The party searches the rooms but finds nothing of value. In the central passage, however, they discovered an intricate ritual drawn across the floor, its markings written in Abyssal. Those who could read it recognized a name, but nothing more.
The party moved toward the exit, Chronaur bringing up the rear. |
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Event Image

[Back To Top of Storyline 2]
Storyline: 2
Event Order: 9 |
Chronaur Captured!
Then the ritual activated.
Chronaur was caught within its markings, suddenly unable to move or speak. The rest of the party continued ahead, leaving him trapped in the strange circle. |
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Arenadill Timestamp 11:00 (24/BW/2130) |
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