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Arenadill Timestamp 11:00 (19/BW/2130) |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 3 |
The bandit camp fell quickly and without mercy. What little resistance remained was scattered or silenced as the party swept through the tents and crude fortifications. Weapons were stripped from the fallen, coin and supplies gathered without ceremony. When there was nothing left worth taking, the decision was made—torches were thrown, and the camp was put to the flame. By the time the fire took hold, smoke curled into the treetops and the camp became nothing more than a burning scar along the riverbank. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 4 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | Klondike NPC-Uneasy
 | |
Action:
While the flames rose behind them, Morpho moved ahead alone, slipping across the river and into the cave beyond. Inside, the passage appeared abandoned—no guards, no torchlight, no signs of recent life. Yet something felt wrong. The stone bore marks of recent disturbance, and deeper within, Morpho heard it: muffled screaming, cut short, followed by the unmistakable sound of something heavy being dragged across the rock. Whatever once occupied the cave was gone… but it clearly had not left peacefully. |
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Event Image

[Back To Top of Storyline 1]
Storyline: 1
Event Order: 5 |
The Ravaged Bandit Camp
Al, Chronaur, Raja, and Morpho on the cave cliff, overlooking the bandit camp, Royce, Blindrooster, and Klondike in the fires of the camp, enjoying their handywork. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 6 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | Klondike NPC-Uneasy
 | |
Action:
With most of the party intent on securing the cave, Al, Raja, and Morpho attempted to get the attention of Royce, Blindrooster, and Klondike across the river. It took more than one attempt—and more than a little shouting—but eventually the message carried. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 7 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | Klondike NPC-Uneasy
 | |
Action:
The party reunited at the cave mouth and discussed their plan: enter, inspect, secure.
Raja cast Light upon Al, turning him into a walking beacon against the gloom.
Klondike, too large in his winter wolf form to comfortably navigate the tight cave, was instructed to remain outside. The wolf complied without protest.
The party entered the cave. |
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Event Image

[Back To Top of Storyline 1]
Storyline: 1
Event Order: 9 |
The East Tunnel Entrance
The cave was narrow—a long, claustrophobic hallway of worked stone. One small side chamber branched off, and beyond that, a larger room supported by two crude pillars and a small, dark lake. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 10 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | |
Action:
The side chamber reeked before it was seen. Bedding lay piled and stained, never washed. Bottles rolled among garbage. Waste fouled the corners. It was a place of occupation, not habitation.
They searched it thoroughly. There was nothing of value—only filth and the lingering sense of rough men living roughly.
They moved on.
The larger chamber felt wrong.
An empty bottle lay near the water’s edge. Drag marks scarred the stone, leading straight into the lake—as though something bipedal had been hauled into its depths.
The water was still.
Too still. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 11 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | |
Action:
Some descended toward it—and found not cold water, but stone steps beneath an illusion. The surface shimmered and gave way to stairs that led downward into darkness.
The party followed.
The passage turned. Then turned again. Then curved once more.
And when they emerged… they stood at the entrance of the cave where they had first entered.
The realization settled slowly.
They were trapped. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 12 |
Acting Character(s)
Royce Kelly
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Action:
The lake chamber held two stone pillars rising from its center. Rough. Solid. Unremarkable.
Until Royce touched one. |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 13 |
A low grinding rumble echoed through the stone, like boulders slowly shifting where no movement should have been. |
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Event Image

[Back To Top of Storyline 1]
Storyline: 1
Event Order: 14 |
A Rock with Teeth?
What they thought were harmless stones suddenly split and unfolded, revealing jagged maws as living rock lurched forward to devour them!
The stone split with a grinding shriek, and the chamber erupted as two massive Xorns burst from within the pillars, jagged maws yawning wide. |
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Encounter

[Back To Storyline 1]
Storyline: 1
Event Order: 15 |
Alcesyl the Swift Trevyn
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Blindrooster Jose
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Chronaur Jay
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Raha Ratia Triet
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Royce Kelly
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Hilda Ironheart NPC-Friendly
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Xorn Hostile-Group
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Xorn Hostile-Group
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Character Card Markings
| Dead Character |
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Encounter Statistics
| Players |
5 |
| Friendly-NPCs |
1 |
| Hostile-NPC-Groups |
2 |
| TOTAL CHARACTERS |
8 |
Key Events Battle Log
1 - Battle came fast and brutal. Claws tore flesh. Stone-sharp teeth snapped through armor. Blood struck the cave walls in dark arcs. 2 - Royce pressed himself against the stone and twisted his form, blending with the walls themselves before striking from shadow with sudden, vicious precision. 3 - Hilda, steadfast and unyielding, channeled divine power again and again, pulling companions back from the brink as wounds opened faster than they could close. 4 - Al drove forward with steel. Blindrooster and Chronaur unleashed blade and fury. Raja hurled spell after spell, arcane light flashing in the cramped chamber. 5 - The beasts were relentless.
But the party stood their ground. |
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Reward-Drop

[Back To Storyline 1]
Storyline: 1
Event Order: 16 |
Alcesyl the Swift Trevyn
| EXP Gained |
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800 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Blindrooster Jose
| EXP Gained |
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800 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Chronaur Jay
| EXP Gained |
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800 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Raha Ratia Triet
| EXP Gained |
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800 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Royce Kelly
| EXP Gained |
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800 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Hilda Ironheart NPC-Friendly
| EXP Gained |
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800 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 17 |
At last, the Xorns fell—crumpling into broken, bleeding heaps of stone and meat.
Silence followed.
Then the illusion shattered.
The lake vanished.
The false water drained away like a dream, revealing beneath it a perfectly carved cylinder—smooth, seamless stone stretching forward into impossible distance. |
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Event Image

[Back To Top of Storyline 1]
Storyline: 1
Event Order: 18 |
The Strange Cave...
A tunnel.
Not natural. Not crude.
Perfect. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 19 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | |
Action:
The party tested the cave’s boundaries and found the outer entrance no longer sealed. Whatever held them had lifted.
For now.
They chose to rest. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 20 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | Klondike NPC-Uneasy
 | |
Action:
Half the party traveled south to retrieve their camp and animals, bringing them to the ruined bandit grounds. The others cleared space and prepared for a defensible sleep.
Their portable yurt was erected and heated. Horses were secured. The ashes of the bandit camp still smoldered nearby. |
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Party Rest

[Back To Storyline 1]
Storyline: 1
Event Order: 21 |
Active Party Rest
-Full-Rest-
They rested for twelve uninterrupted hours.
No wandering beasts. No ambush. No distant screams.
Only quiet.
The watch passed in order: Klondike, then Hilda, then Al, then Chronaur. The others slept deeply, wounds bandaged and strength slowly returning.
Morning came without incident.
| No characters on Guard |
| Alcesyl the Swift-Trevyn |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 9 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: |
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Complications Changed To: +4 NLD |
| Blindrooster-Jose |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 16 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: |
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Complications Changed To: +4 NLD |
| Chronaur-Jay |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 6 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: |
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Complications Changed To: +4 NLD |
| Morpho-Triet |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 0 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: |
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Complications Changed To: +4 NLD |
| Raha Ratia-Triet |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 0 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: |
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Complications Changed To: +4 NLD |
| Royce-Kelly |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 15 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: |
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Complications Changed To: +4 NLD |
| Hilda Ironheart-NPC-Friendly |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 22 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: |
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Complications Changed To: +4 NLD |
| Klondike-NPC-Uneasy |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 25 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: |
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Complications Changed To: |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 22 |
After a simple lunch, the party made their decision.
Everything not essential would remain behind. Only what could be carried on their backs would enter the depths. Torches were fashioned from the charred remnants of the bandit camp. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 23 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Klondike NPC-Uneasy
 | |
Action:
Then came a short, bitter exchange.
Klondike asked if his debt had been paid. If his service was complete.
Al answered simply: yes.
There were no speeches. No ceremony. The winter wolf turned and left without looking back.
The party did not stop him. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 24 |
Acting Character(s)
Alcesyl the Swift Trevyn
 | Blindrooster Jose
 | Chronaur Jay
 | Morpho Triet
 | Raha Ratia Triet
 | Royce Kelly
 | Hilda Ironheart NPC-Friendly
 | |
Action:
As preparations finished, Raja sent Morpho ahead into the depths. The eidolon moved tirelessly, bound to Raja’s mind across the plane, traveling eight—perhaps ten—miles into the endless cylinder without rest.
The horses were released. Provisions secured.
The party stepped once more into the cave. |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 25 |
Ahead of them stretched a perfectly carved tunnel, smooth as worked marble, running straight into darkness for miles beyond sight. |
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Arenadill Timestamp 13:00 (20/BW/2130) |
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Reward-Drop

[Back To Storyline 1]
Storyline: 1
Event Order: 27 |
Alcesyl the Swift Trevyn
| EXP Gained |
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250 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Blindrooster Jose
| EXP Gained |
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250 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Chronaur Jay
| EXP Gained |
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250 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Raha Ratia Triet
| EXP Gained |
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250 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Royce Kelly
| EXP Gained |
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250 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Hilda Ironheart NPC-Friendly
| EXP Gained |
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250 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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