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Arenadill Timestamp 19:30 (14/RF/2130) |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 3 |
The party has entered the Water Temple, deep in the heart of the ocean. Many trials laid before them to unlock the final chamber of the Blue Dragon. |
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Event Image

[Back To Top of Storyline 1]
Storyline: 1
Event Order: 4 |
An Ancient Blue Dragon
Now, that party stands at the foot of the stairs, gazing in to the final chamber of the temple. Before them, the ancient blue dragon awaits for the party to enter.
Finally, she may once and for all be free from her eternal prison ... if this party can handle her draconian might. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 5 |
Acting Character(s)
Kirlyn Keith
 | Marduke Travis
 | Siserith Ryan
 | Spooooky Mr. Shoke
 | Pentakill NPC-Friendly
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Action:
The party steels their resolve and charge in to meet their query. |
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Encounter

[Back To Storyline 1]
Storyline: 1
Event Order: 6 |
Kirlyn Keith
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Marduke Travis
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Siserith Ryan
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Spooooky Mr. Shoke
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Pentakill NPC-Friendly
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Ancient Blue Dragon Hostile-Group
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Character Card Markings
| Dead Character |
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Encounter Statistics
| Players |
4 |
| Friendly-NPCs |
1 |
| Hostile-NPC-Groups |
1 |
| TOTAL CHARACTERS |
6 |
Key Events Battle Log
1 - Siserith casts energy protection on him self and slithers to the corner to sneak in to combat. 2 - Spooooky holds on to Marduke's penis as Marduke takes to the air. Kirlyn and Pentakil right behind him, taking to air as well. 3 - Spooooky drops down to the floor to be at the back of the room and begins to bolster his allies in combat. 4 - Kirlyn, Marduke, and Pentakil surround the dragon attempting to hit it from all angles. 5 - Siserith uses bombs and magical cover to distract the dragon. 6 - Pentakill heals to keep the party alive. 7 - The Blue Dragon freeze Pentakill in his place, preventing him from moving. 8 - The battle exchange is long, the party almost falls to defeat as the Blue Dragon unleash lighting and attacks. 9 - Each on their final breaths, the party finally manages to down the Blue Dragon, securing their victory. |
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Reward-Drop

[Back To Storyline 1]
Storyline: 1
Event Order: 7 |
Kirlyn Keith
| EXP Gained |
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49607 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Marduke Travis
| EXP Gained |
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49607 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Siserith Ryan
| EXP Gained |
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49607 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Spooooky Mr. Shoke
| EXP Gained |
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49607 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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Pentakill NPC-Friendly
| EXP Gained |
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49607 |
| Wealth Gained |
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CP: 0
SP: 0
GP: 0
PP: 0 |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 8 |
The ancient blue dragon is dead.
Its vast corpse lay broken within the drowned halls of the strange underwater temple, the crackling remnants of lightning still fading from the stone. With no further threats rising from the depths, the party claimed the chamber as their own and settled in—not merely to rest, but to profit.
Over the next 24 hours, the group transformed the dragon’s lair into a grisly workshop. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 9 |
Acting Character(s)
Siserith Ryan
 | Spooooky Mr. Shoke
 | Pentakill NPC-Friendly
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Action:
Siserith, Spooky, and Pentakill set up camp for the party to rest in the dragon's chamber. |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 10 |
Acting Character(s)
Kirlyn Keith
 | Marduke Travis
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Action:
Kirlyn and Marduke, working with grim precision and practiced cruelty, oversaw the complete harvesting of the ancient creature. Nothing was wasted.
Scales were removed intact and stacked with care.
Meat was stripped and prepared.
Blood was collected.
Bones were separated and cleaned.
Even the massive skull was preserved flawlessly, a trophy worthy of legend.
When the work was finished, the remains of the dragon lay in neat, deliberate piles—a testament not to reverence, but to mastery.
Action Roll Result -Successful- DC: 18 - Roll: 19 |
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GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 11 |
Meat
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Total usable meat:
-> 6,000–7,500 lbs (roughly 3–3.75 tons)
Notes:
Dense, fibrous, magically charged
Edible but tough unless properly prepared
Retains faint electrical properties
Uses:
Food for armies or monstrous allies
Ingredient for alchemical rations
Crafting material for enhancement rituals
Special:
First 500 lbs counts as “prime cuts” suitable for magical crafting or elite feasts.
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Bones
------------------------------------------------------------------------------------
Total bones harvested:
-> 1,800–2,200 lbs
Breakdown:
Major bones (limbs, spine segments, jaw): ~20–25 pieces
Rib bones: ~60–80
Smaller structural bones & fragments: remainder
Notable Trophy:
Skull: ~400 lbs alone, perfectly preserved
Uses:
Weapons (spears, greatclubs, polearms)
Armor reinforcement
Wands, staves, and necromantic foci
Throne pieces, altars, siege decorations
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Scales
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Total intact scales:
-> 1,200–1,500 scales
Size range:
Small (hand-sized): ~800
Medium (shield-sized): ~350
Large (torso/wing plates): ~50–75
Material quality:
Harder than steel
Naturally conductive to lightning
Resistant to acid, heat, and corrosion
Uses:
Armor, shields
Inlays for magic weapons
Spell components for lightning, domination, or desert magic
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Blood
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Collected safely before coagulation:
6 vials total (more would degrade or lose potency)
Each vial:
1 pint
Arcane potency lasts 1 year if sealed properly
Uses:
Potion brewing
Ritual ink
Temporary enchantments
Catalyst for storm magic
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Organs (Other Than Heart)
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Eyes (2): Intact, crystal-clear
Teeth (40–60): Sabre-sized fangs included
Claws (8): Each dagger-sized
Wing membrane: Several large sheets, usable after curing
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 12 |
Acting Character(s)
Kirlyn Keith
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Action:
hen came the true purpose.
As part of his dark path toward immortality, Kirlyn consumed the heart of the ancient blue dragon—his second ancient heart claimed, following the red dragon before it (2 of 5). The moment the last bite was swallowed, the power proved overwhelming. Kirlyn collapsed, unconscious, his body struggling to contain the ancient magic surging through him.
He remained unmoving for two full hours, breath shallow, fate uncertain. |
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Event Image

[Back To Top of Storyline 1]
Storyline: 1
Event Order: 13 |
The Water Temple
The temple bore silent witness.
The dragon was dead.
The party had grown stronger.
And the echoes of their blasphemy lingered long after the water settled. |
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Party Rest

[Back To Storyline 1]
Storyline: 1
Event Order: 14 |
Active Party Rest
-Full-Rest-
The party rests and recovers.
| No characters on Guard |
| Kirlyn-Keith |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 99 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: Battle-Ready |
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Complications Changed To: +4 NLD |
| Marduke-Travis |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 29 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: Battle-Ready |
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Complications Changed To: +4 NLD |
| Siserith-Ryan |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 31 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: Battle-Ready |
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Complications Changed To: +4 NLD |
| Spooooky-Mr. Shoke |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 54 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: Battle-Ready |
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Complications Changed To: +4 NLD |
| Pentakill-NPC-Friendly |
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Spells Per-Day Recovered: Yes |
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Wounds Recovered: 48 |
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Non-Leathal Damage Recovered: 0 |
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State Changed To: Dead |
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Complications Changed To: +4 NLD |
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Arenadill Timestamp 20:00 (15/RF/2130) |
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Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 16 |
Acting Character(s)
Marduke Travis
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Action:
With supreme indifference—and absolute confidence—he relieved himself in the chamber and scrawled a message upon the temple wall in filth and arrogance alike:
“Marduke is god.” |
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